Poor UX in high-stakes environments increases risk. Don’t reinvent the wheel—simplify, make incremental improvements and manage change for safer, smarter decisions.
A critique is an invitation for others with different perspectives and life experiences to help poke holes in a design and find places for improvement. It’s an opportunity to find what’s working, as well as what isn’t.
How does iterative design actually work in a day-to-day context? What does that process look like practically, for the people building software with it? That’s what the Double Diamond Process seeks to answer.